Nope, i says increases dmg of dual wield abilities.
The only passive that help magicka builds is twin blade and blunt and only if your using 2 swords..which you should be.
The only passive that help magicka builds is twin blade and blunt and only if your using 2 swords..which you should be.
That passive doesn't work on spell damage anymore, at least it's not supposed to. Any spell damage increase you get from DW comes from equipping the off-hand weapon, NOT the TB&B passive. The amount of spell damage you get from the off hand weapon is supposed to be 20% of the tooltip damage.
For example, if you equip two 1H weapons with 1300 tooltip damage each, you'll get 1300 + (1300 * 0.20) = 1560 spell damage, not taking into account any buffs, passives or other sources of spell damage. It doesn't matter if you equip swords or daggers or maces or axes.. the extra damage will be the same.
Mar 10, 2016 Albion Online is built around the balance of risk versus reward. https://skyeysaudi.weebly.com/has-genji-dash-always-done-50-dmg.html. Is dmg a sulfur compound or solution. If you take larger risks, say, travel to the more dangerous zones, you should be rewarded for it. The reward in this case being more fame and loot given out for mob kills. https://skyeysaudi.weebly.com/minecraft-ho-much-dmg-res-does-res-1-give.html. Yellow zones and yellow zone Hellgates will give a bonus of 50% on all fame gains and loot drops. Albion Online Build Guide: Vampiric Build by AlbionMall. First of all, let me drive you all into the gear/skills. But he had to run 50% spell dmg on helm and still had a tier of advantage in 6.6 chest piece - again, the duels were all close calls with me being able to even beat him a few times. Albion Online Build Guide: Vampiric Build.
It never gave you spell dmg, it gave you a flat % increase in damage, your tooltips would you up by 5%, not your spell dmg.
Albion Online Spell Dmg Not Changing By Tierra
Does it still do that? You mean the abilities damage will go up more than what the char page spell damage says?Albion Online Spell Dmg Not Changing By Tier 4
Spell crit is the percent chance that a hit will go crit, increasing its damage by 50%. If an ability hits for 10,000 damage, it will crit for 15,000. Spell crit hits apply to any damage or healing resulting from a magic based ability.
Therefore, if you have a spell crit of 25%, one in four hits will be 50% stronger..0.5 x 0.25 = 0.125, so that crit rating increased your strength with magic abilities by an average of 12.5%
A 50% crit rating increases your strength by 25%
A 75% crit rating increases your strength by 37.5%
These are some basic rules, but there are other factors in any damage/healing formula. Your spell penetration determines how much of the spell will push past armor. Your total max magic is also a factor in how hard all of the abilities hit - a character with 35k max magic will cast stronger Breath of Life's than one with 30k.
A general rule of thumb, depending on build, is to aim for at least 50% spell crit. Once you get there, you can weigh each buff/armor perk, etc to decide which works for you best. The easiest route for a magic character to increase spell crit is to slot mage light, which increases crit by about 12%.
Therefore, if you have a spell crit of 25%, one in four hits will be 50% stronger..0.5 x 0.25 = 0.125, so that crit rating increased your strength with magic abilities by an average of 12.5%
A 50% crit rating increases your strength by 25%
A 75% crit rating increases your strength by 37.5%
These are some basic rules, but there are other factors in any damage/healing formula. Your spell penetration determines how much of the spell will push past armor. Your total max magic is also a factor in how hard all of the abilities hit - a character with 35k max magic will cast stronger Breath of Life's than one with 30k.
A general rule of thumb, depending on build, is to aim for at least 50% spell crit. Once you get there, you can weigh each buff/armor perk, etc to decide which works for you best. The easiest route for a magic character to increase spell crit is to slot mage light, which increases crit by about 12%.